Our Sites: UK Games Fund | UK Games Talent

Funded Projects

Games development companies from around the UK applied to the launch round (Round 1) of the UK Games Fund in November 2015.

The second wave of successful applicants (Round 2) to the UK Games Fund was announced in July 2016.

A selection of the companies we’re working with and the projects we’re supporting is listed below.

Brightrock Games

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@BrightrockGames

Inspired by the likes of Startopia, Theme Hospital, Rollercoaster Tycoon, Scrubs and Futurama, Project Aftercare will put the player in the role of a down-trodden administrator tasked with the construction & maintenance of a series of spacestation hospitals, spread out over the backdrop of an alien-laden and farcical space opera. Within each station, the lowly administrator must hope to keep up with the influx of patients, diseases and random events as they build up the most profitable hospital the galaxy has ever seen.

Acid Nerve

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@acidnerve

Acid Nerve’s next game is a new IP in the action/adventure genre, which follows on in the trajectory set by our debut game, Titan Souls. We will build upon the strengths we developed in 1 on 1 combat design and atmospheric world-building, while expanding the scope, adhering to modern production values and introducing engaging characters and story. This is presented in an all-new art-style and tone, taking inspiration from a wider variety of sources, which we look forward to showcasing further into development.

Draw and Code

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@DrawAndCode

SwapBots bridges the gap between physical and digital play by using an ordinary smartphone or tablet to bring the accompanying toys to life using augmented reality. This application of accessible yet sophisticated mobile augmented reality allows the creation of a video game world around the toy and shifts many of the game’s interactions away from the screen and into the real world. The turn-based battle is simple to play yet difficult to master with thousands of gameplay variations thanks to the customisable toys. Swapping a piece of the toy affects the on-screen gameplay making for a whole new way to engage with a video game.

Mode 7 Games

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@mode7games

Frozen Synapse 2 is the sequel to the award-winning turn-based tactical game. Command your squads in a vast procedurally generated city: enter any building, perform any mission, execute any strategy. Interact with AI factions and forge your own power balance in this unique single player and multiplayer experience. Frozen Synapse 2 features a vast procedurally generated city. Enter any building, engage any target anywhere on the map…you define your own strategy. The city is a living system, with many AI-controlled factions vying for control. Each faction has its own personality and behaviour; each responds differently to your actions.

Mad Fellows Games (S2 Entertainment Limited)

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@MadFellowsGames

Part ‘rail-shooter’ and part music game; Aaero is a unique and exhilarating experience. Big name artists like Katy B, Flux Pavilion and Noisia provide the beats as you speed through striking, stylised environments, following trails, navigating obstacles and battling huge boss creatures. Aaero is created by independent micro-studio ‘Mad Fellows’ and is coming to Xbox One, PS4 and PC/Steam.

Fireblade Software

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@GameAbandonShip

Abandon Ship is a PC game where you take command of a ship and her crew, exploring a diverse, procedurally generated world, engaging in tactical combat. It focuses on “Age of Sail” ships in a Fantasy setting, framed in an Art Style inspired by classic Naval Oil Paintings. Life on the seas is surviving on the edge; battles are hard fought, death is permanent and the world reacts to your actions. But you are the Captain; Ship destruction isn’t the end of your story. As long as the Captain is alive, there is always a way back to the top.

Twisted Tree Games

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@atwistedtree

Forest of Sleep is a procedurally generated graphical storytelling game, inspired by Eastern European folktales. The game is beautifully hand-illustrated and animated, with a specially commissioned soundtrack of regional folk music. Forest of Sleep will combine centuries-old ideas of folk tale plot, structure and character with frameworks for procedurally generating stories — each play through you make decisions that the game plays with to build your individual story. This playful collaboration is driven by an ambitious system that works with the player to produce stories and situations that follow similar patterns – as in folktales – but satisfyingly different and surprising each time.

Beatnik Games

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@beatnikgames

PLAIN SIGHT ARENA is the long awaited sequel to the indie hit Plain Sight. A multiplayer battle game where robots chase, slash and dash at each other on arenas in space. Players free-run, wall-run and double jump in low-gravity levels to engage in epic sword duels and lighting-fast killing sprees. Perk and customisation systems guarantees every player gets to play the game their way. The gravity is akin to Mario Galaxy, where leaping over planets and slingshotting round buildings is possible. The combat system is a locking on, chasing and attacking, with well timed blocking, countering and parrying. Keep moving, staying still just makes you more of a target!

Kinesthetic Games

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@KinestheticLtd

Personal Development and Entertainment have traditionally been mutually exclusive concepts but we at Kinesthetic Games believe it doesn’t have to be that way. We’ve set out to prove this with our innovative concept for a virtual reality martial arts simulator that literally turns you into the next Bruce Lee, entertaining and developing you in equal measure. It’s an ambitious goal, that’s been made that much more attainable for us with the UK Games Fund committee’s vote of confidence, which we are absolutely delighted and honoured to have received

Auroch Digital

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@AurochDigital

Jack the Ripper: Shadow Over Whitechapel is a playable documentary from the team behind the Game The News Initiative – acclaimed developer Auroch Digital – responsible for such groundbreaking titles as Endgame: Syria and NarcoGuerra. The experience transports the player to 1888, where London is plagued by massive inequality, rapid social change, and stalked by the world’s most infamous serial killer. It combines facts and documents from the real world murders, with immersive storytelling told through the lens of bleeding edge virtual reality, challenging players to see past the myths and confront the cold hard realities of 19th Century Britain.

Rhizome Games

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@rhizomegames

Junk Wars is a 3D multiplayer arena combat game for the PC that will challenge your bot building, strategy and driving skills. Inspired by robot combat shows such as Robot Wars and building games that use physics in fun ways such as Besiege and Scrap Mechanic, Junk Wars incorporates the discovery of everyday items that you can use to build remote controlled bots you can play with, refine and enter into online, multiplayer arena competitions. The UK Games Fund enables us to build a fully playable prototype of the game, displaying core gameplay, art style and multiplayer capability. This prototype will then be used to help raise the remaining funds needed to complete the game with a crowdfunding campaign and/or potential partnership deals.

Odd Tales

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The Last Night is a 2.5D cinematic adventure game, forging ahead on the path established by the greats such as Another World, Flashback and the Oddworld series. Set in a rich, post-cyberpunk world, we are updating the vision seen in “Blade Runner” or “Ghost in the Shell”. With an emphasis on an immersive narrative spanning on seven nights, and an evolving, semi-open city to explore with 4 totally different districts, The Last Night is a bold experiment in an accessible yet deep new style. The Last Night also features interactive, animated dialogue, a new standard for 2D and pixel art, and a reactive soundscape.

Silo Games

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@SiloGames

Boom Boom Barbarian is Guitar Hero meets Tower Defence. The player must protect a castle from a horde of invaders to an epic, adrenaline-fueled soundtrack that they create while playing the game. Each enemy taken out adds a new layer to the music, as the player takes down enemies in unbroken combos the intensity of the music increases to reflect the energy of the battle. The faster the beat, the bigger the rewards!

Damp Gnat

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@dampgnat

Gold Top is a black comedy adventure told through info-graphics in the form of a casual tactile toy and addictive idle game on mobile. Grow from rags to riches as an Amish milkman to solve his perplexing dysfunctional family puzzle. Damp Gnat’s current focus is on developing games with a strong emphasis on narrative and design to tickle the brain and challenge expectations.

Smac Games

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@Tokyo42Game

Tokyo 42 is the lovechild of Syndicate and Grand Theft Auto 1. Set in a future Tokyo, the game will see you become an assassin and uncover a dark conspiracy that will affect everyone. With open-world single player and competitive multiplayer, you will buy and use a host of weapons and tools to approach the challenges of this beautiful isometric world. Also there are cats.

Talony Games

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Robot Earth Defence is an earth shattering, building busting, twin stick shooter for iOS and Android. Take control of a whole host of loveable, gun totting characters, and fight back against the Alien menace!

Penny Black Studios

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@PennyBlackDev

Penny Black Studios is an East Midlands-based game developer/publisher that focuses on VR content.

How We Soar is a VR flight experience that gives you the chance to take up the reins of a beautiful, giant Phoenix and explore an enchanting papercraft world. Via the simple act of flight, you interact with your surroundings, reforming twisted shapes into recognisable environments, uncover secrets and restore colour to the world – painting by flight!

Travelling back and forth between works of fiction and personal journals written by the mysterious Author, the player must piece together the story of his life and struggles contained within.

Skoogmusic

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@SkoogMusic

School of Skoog is a learning game that explores music via adventure and puzzle game formats using the hands-on Skoog interface. Skoog is a tactile music interface accessible to those with physical or learning disabilities. The learning content (musical concepts) will be integrated into the puzzle & performance gameplay. Initially users will learn about their Skoog and will advance to explore tonality, rhythm, improvisation, composition and performance. Skoog is the only tactile musical interface created specifically for children – heralded as a world first in education, making School of Skoog an innovative product extension in our existing target market.

Me, We Studios

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@mewestudios

“Historical Hotshots” is a twin stick shooter employing roguelike elements, with a unique word mechanic and fresh theme inspired by famous authors, artists and great thinkers.

The action is presented as a child’s interpretation of a bedtime story that’s being improvised by a grandparent. Through the course of the game the player can influence the items they collect and characters they encounter by interrupting the story and swapping out key words that form the basis for the things they find.

Inlifesize

Inlifesize

@Inlifesize

HUMAIN, the easy way to create, customise and animate realistic characters.

Use our online interface to create and customise your own set of unique 3D characters. Upload your own geometry or begin with our wide selection of protagonists. No need to rig or skin weights again with access to simple, flexible and powerful automatic solutions. Retarget high-quality animations to your characters. Download believable characters directly into your game engine or 3D animation package in minutes. Use our curated marketplace to accessorise your character or make additional revenue by uploading your own art assets.

Rekim

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@RekimGames

Rekim’s latest game is, quite frankly, the least realistic pool simulation ever made. For this is a ridiculous cartoon world of walking, talking (well, sometimes screaming) pool balls, that gets weirder and weirder the deeper you go. Take direct charge of the crazed cue ball with twin stick arcade controls and play pool as you never have before! It’s laugh-out-loud fun to play with friends and the UK Game Fund’s support will allow us to explore adding network multiplayer, so you’ll be able to play with anyone, whether they are in your living room or not!

Broken Fence Games

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@alightinchorus

A Light In Chorus is a first person adventure game about exploring a submerged future Earth through the contents of a crash-landed time capsule, loosely inspired by the Voyager Golden Record.

With an art style entirely made of particles, players progress by morphing, sucking and swishing the objects around them, transforming the mysterious remains of Earth into a vibrant, musical landscape.

Two Way Media

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Two Words is a brand new multi-player word game – simpler, quicker and easier to play than Scrabble. Each player plays with 7 normal letter tiles – players take turns to make words; each must connect with, cross over or extend the previous word. After each turn the previous word is removed – there are only ever Two Words in play.

The game launched on Virgin Media in June 2016. Based on the strength of this prototype, we have signed a publishing deal with for the mobile version, which is due to launch in Spring 2017.

Fallen Tree Games

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@fallentreegames

Fugitive is a mix of single-player exploration, survival, and stealth genres. You are on the run, and must find non-violent means to evade recapture in an open world rural environment. First things first – get to a river to put the dogs off your scent. Find a change of clothes – from a washing line will do for now. You can worry about food later once you’ve put some distance between you and the search party. Avoid human contact where possible, but if you do need to talk, just be careful – if they’ve seen the news, they’ll be suspicious!

Futurlab

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@FuturLab

FuturLab is using a UK Games Fund grant to prototype ambitious developments to its original studio owned IP, with a plan to secure a publishing/platform holder partnership in 2016.

Six to Start

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@sixtostart

Zombies, Roll! is a hybrid boardgame and smartphone app where players survive and thrive together in the post-apocalyptic world from the hit Zombies, Run! fitness game. The game combines the best of boardgames and videogames like Pandemic and The Walking Dead into a genuinely unique mix of real-time gameplay, dynamic storytelling, and co-operative decision-making.

Spilt Milk Studios

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@SpiltMilkStudio

An atmospheric first person action game, in Waterways you travel the foreboding canals of a city long ago fallen to monsters. Reach safe haven beyond the city’s walls by scavenging, crafting and upgrading as many tools and weapons as you can to aid your journey.

Using your floating vessel as a base, venture out on foot to scour every abandoned building. Avoid the monsters. Fight as a last resort. Your craft drifts with or without you, so plan ahead. If you panic, run, if you smash a bottle… that sound’ll soon be joined by the chorus of alerted monster’s screams.

Slug Disco Studios Limited

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@SlugDisco

Empires of the Undergrowth is a fast paced real-time strategy game based on the world of ants, with a story told in a TV documentary style. Built on top of a simulation, the player influences the colony behaviour rather than directly controlling it.

Underground the player excavates their nest, stores food and builds an army. On the surface they claim territory, gather food, overwhelm insects and arachnids and clash with another colony in a tug-of-war battle. Army size, composition and attack timing will eventually lead to one army pushing into the nest of the other to defeat their queen.

Yakuto

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@YakutoGames

Darts of Fury is a multiplayer darts game focused on competitive social gameplay, drama and high-impact visual scoring. It will leave behind the stereotypes of the sport and introduce the game to a new and modern audience. This is the darts game for people who don’t even know they like darts.

Hewson

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@HewsonJoystick

A clockwork puzzle-platform game set in a captivating mechanical ecosystem where you physically interface with elaborate, evolved mechanisms to manipulate the steampunk environment and bend it to your will.

Beginning as just another cog in the machine, you will soon find yourself on a quest for companionship which will lead you to the innermost secrets of Mechinus itself.

Coatsink

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@Coatsink

Vantage Point is a cooperative stealth game for any number of players, involving two main roles: Infiltrator and Navigator.

Using a VR headset, or separate monitor, the Infiltrator must make their way through a dangerous maze full of enemies and traps. They must rely on information from the Navigator/s in order to succeed.

The Navigator can be played by one or many players. Navigators can see a map of the facility and shout instructions to the infiltrator, but must rely on the infiltrator’s description of their environment to suggest the best path. Both roles must be in constant communication.

Atomicom

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@AtomicomUk

Atomicom is building an exciting prototype for an F2P multiplayer, persistent fantasy world. Players will be able to design and build their own cities; collect and level up heroes, craft weapons, armour and magic items. Venturing out into the world, the players can explore and battle a huge array of mythical monsters for treasure and experience. When eventually strong enough, they can group together to hunt epic dragons and demons for ultimate glory and rewards. The world will have a realistic economy where players travel to new towns in order to sell their items and trade with other players.

The Secret Police

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@SePoGames

The Secret Police is a London-based game developer focused on free-to-play mobile titles, drawing influence from the Japanese and Asian markets. Their first title, launching in 2016, is a battle RPG / character collection game. The game features beautiful 2D artwork, a host of characters to collect, evolve and fuse, intuitive and fun battle system, and gameplay which is easy for beginners to understand and enjoy but which offers huge depth to keep the most experienced players entertained.

Semaeopus

seamaeopus-colorOff Grid is an adventure, satire and stealth game about a mishap antihero. You play an everyman pencil pusher, who is oblivious to the city’s prying and spying, corporate-sponsored government until a series of dark events unfold. The contemporary storyline follows real-world events surrounding data privacy, and gameplay utilises unique mechanics that allow you to manipulate the world and people around you with the data they unwittingly leave behind.

Cardboard Sword

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@CB_Sword

The Siege and the Sandfox is what we like to call a ‘Stealthvania’. By infusing stealth into the typical Metroidvania experience we’re creating a unique twist on the ever-popular genre. Lovingly realised in an evocative 2D art style, with great attention to audio and presentation, we are building a beautiful world for our players to enjoy… from the shadows.

Master dynamic acrobatic abilities to traverse the cavernous depths of an ancient underground prison, evading detection and avoiding certain death at the hands of a sand-borne evil. Fight for your city – foil the enemy’s attempt to strike at the heart of the kingdom.

Plug In Media

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@pluginmedia

Paint Racer gets kids driving ‘paint carts’, smearing paint tracks and bringing colour and noise to CreateWorld’s barren, rocky deserts of white. It’s the first in a suite of mobile games designed to excite and engage 6-10 year olds in creative play activities.

White Paper Games

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@WhitePaperGames

White Paper Games has now begun work on our second project. It is currently unannounced but if you’ve played our previous game, Ether One, you’ll know the type of direction the studio is moving in. It is a new IP however it has similar themes and approaches as Ether One; a core focus on narrative which hopes to say something meaningful, explorative gameplay and choice. The new game will not necessarily be focusing on puzzles, although there will be problem solving elements. We feel as though this is a natural evolution of the studio and we’re excited to share our game with everyone as soon as we can!

Ruffian Games

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@RuffianGames

An intense online or couch-play, multiplayer twin-stick shooter with some of the fastest and most frantic gameplay around. It’s a single screen, explosive arcade blast of fun where the weapons and levels are deadly and the rivalry is fierce. The top down view means there’s nowhere to hide so you better bring your “A” game and pick the right weapon for the job! Just make sure you know how to use it or you might blow yourself into a hundred tiny fragments. Fragmental has been available on Steam Early Access since February 2016.

Paw Print Games

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@PawPrintGames

Super Zombie Squad (working title) is a classic arcade brawler that focuses on cooperative play. It follows in the vein of games such as Streets of Rage and Castle Crashers whilst infusing modern refinements found in other fitting genres. It takes influence from the pacing and level variety in Streets of Rage 2 and the expanded combat mechanics, combos and juggling from Sengoku 3. It also looks further afield at games such as the recent Batman Arkham series and Guacamelee.

Nosebleed Interactive

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@nosebleedgames

Vostok Inc. is an antidote for frustrated gamers everywhere. A multiplatform hybrid shooter and strategy game you can enjoy on console whilst sitting on the sofa in a hardcore gaming session, just as easily as you can whilst tapping away on your mobile when the boss isn’t looking. It’s a game for the modern gamer, one who has to manage their spare time but still wants a “proper” game to play. It’s equal parts intense twin-stick arcade shooter, and passive resource management, with a compelling metagame that directly influences the second to second gameplay and vice versa.

Rumpus Animation

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@BertramFiddle

A Bleaker Predicklement is the next instalment in the Adventures of Bertram Fiddle. A comedy murder-mystery game set in a Victorian London full of weird and wonderful characters, perplexing puzzles and terrible puns.

Tag Games

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@taggames

Misfits vs Monsters is a character management RPG, based in a quirky fantasy setting. Collect, train and manage a world of unique characters as they battle monsters, navigate dungeons and try to rebuild their downtrodden town in a stunning medieval city.

The aim of this prototype is to display the core gameplay elements and artistic style, whilst demonstrating the extended elements which the full game will include. We will be using this prototype to present the game’s potential to a number of publishers, with the desired outcome of securing a global publishing deal.