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News

Funded project Lost Words wins more awards

“Lost Words continues to impress the critics, attracting accolades in some of the most competitive environments. We’re proud to have helped support the team behind the game and delighted to have them as part of our growing community.”

Tranzfuser Documentary Screening

“Watching the Tranzfuser story unfold on the big screen was quite an experience! It brought the competition to life again and we were able to re-live the ups and downs of the teams’ experiences during Tranzfuser.”

Graduate game developers win Government grants

“All of the teams worked hard after securing their place on Tranzfuser 2017. Each of the 23 teams has put in a huge effort and each has benefitted significantly from real-world learning throughout. The winning teams are the ones that best managed the scope of their projects, had a shared creative objective across the team and better understood the target audience for their particular games.”

Funded project Two Words launched

“It’s brilliant to see Two Way Media reach this milestone. Yet another fantastic funded game has been added to our portfolio and once again highlights the value of the support our work and our community offers talented development studios.”

Tranzfuser 2017: 23 teams take on EGX

“Having had the privilege to watch the teams grow from applicants to the competition just a few months ago to now being in a position to pitch as games development studios seeking investment for the commercialisation of their projects, I’m delighted with the standard of work produced by this year’s Tranzfuser.”

Countdown to EGX

“Even newcomers are treated like peers and it is great to be part of a community that is so welcoming. I played a few DMA Design and Rockstar titles growing up and it’s crazy to think the guys that made Lemmings and GTA have had input to our game.”

Funded project Tokyo 42 launched

“Adding another great game to our portfolio of released projects is further proof of the value of the support we offer to the games development community here in the UK. SMAC Games have produced a brilliant cyberpunk adventure that we’re sure will be a big hit and an important asset to the company’s future growth.”

Nosebleed Interactive launch funded project

“The funding from the UK Games Fund came at exactly the right time for us as a company. Vostok Inc would not have got to the point it’s at today in being released on so many platforms were it not for the support from the Fund; not only did the financial support help us massively on the actual development of the game, so too did the business support activities help us in getting the game in front of the right people.”