“Since we won the competition Mochi Mode has come on leaps and bounds. We’ve continued work on our first game Moo Moo Move and are nearing its completion – we’re talking with a publisher to set a release date in the near future.”
“Having had the privilege to watch the teams grow from applicants to the competition just a few months ago to now being in a position to pitch as games development studios seeking investment for the commercialisation of their projects, I’m delighted with the standard of work produced by this year’s Tranzfuser.”
“Even newcomers are treated like peers and it is great to be part of a community that is so welcoming. I played a few DMA Design and Rockstar titles growing up and it’s crazy to think the guys that made Lemmings and GTA have had input to our game.”
With only two months now to go until the Tranzfuser 2017 showcase at EGX, excitement is now building. We’re looking forward to discovering what awaits the best of the UK’s games development talent.