Jamfuser is a new game jam aimed primarily at would-be Tranzfuser 2019 applicants. Scheduled to take place in March, the 72 hour game jam will run online and encourages teams to come together (whether remotely or not) to produce a playable demo in just 3 days. Jamfuser organisers will put a selection of themes around which the game jam will be based out to vote amongst teams that have registered to take part.
The latest round of funding is designed to support early-stage projects that need further time for the development of ideas and pitching materials. Participation in the consumer games show later in the year provides a clear deadline, as well as the opportunity to gain all-important feedback from the public and industry.
“We’ve been inspired by all of their hard work and dedication, enabling them to transition from very early stage projects at the application stage to full prototypes due for completion early in 2019.”
These awards are truly authentic. Here we are recognising the creative talent within the community who have achieved good things.
“Over the past three years Tranzfuser has been identifying and supporting the UK’s next top video game developers to turn their original and innovative ideas into a reality. Congratulations to Mujo Games and all the teams from Tranzfuser 2018.”
“Tranzfuser has established itself as a focal point of interest at EGX, with the physical stand growing and improving year on year. We’re delighted to once again take our teams to the event and to engage with the enthusiastic visitors to our space. Our teams have worked tirelessly over the show to ensure their games are player-ready and everyone who stops by has fun!”
Judging took place at DC Thomson’s London office on Fleet Street and judges included, Dr Jo Twist (CEO of Ukie), Richard Leinfellner (lecturer at Goldsmiths University), Haydn Taylor (writer for Games Industry Biz), Andy Williams (DC Thomson Media) and Paddy Burns (co-founder of 4J Studios).
“It’s marvellous to see grants awarded to companies that reflect such strength and diversity in the video games sector across the UK. The UK Games Fund has a proven track record of supporting innovative early stage games development, and I look forward to seeing these teams realise their creative potential.”
“We’re delighted to once again partner with the organisers of EGX, Gamer Network, to help our teams access the gaming public en masse at the UK’s leading video games show. Our experience of taking teams to Birmingham over the past few years has shown us how valued the talent of small indie teams to the UK video games sector. The opportunity of showcasing their projects to the thousands of enthusiastic attendees is incomparable to anything else we could offer our teams.”
“Our network of Local Hubs for this year’s competition is the broadest spread across the UK we’ve seen to date. Talented teams of graduate games developers are in the unique position of working with and benefiting from the wealth of expertise at each of the Local Hubs. Every year the bar is raised by the teams and we’re anticipating Tranzfuser 2018 to be another outstanding year.”