Jamfuser is a new game jam aimed primarily at would-be Tranzfuser 2019 applicants. Scheduled to take place in March, the 72 hour game jam will run online and encourages teams to come together (whether remotely or not) to produce a playable demo in just 3 days. Jamfuser organisers will put a selection of themes around which the game jam will be based out to vote amongst teams that have registered to take part.
“Over the past three years Tranzfuser has been identifying and supporting the UK’s next top video game developers to turn their original and innovative ideas into a reality. Congratulations to Mujo Games and all the teams from Tranzfuser 2018.”
Judging took place at DC Thomson’s London office on Fleet Street and judges included, Dr Jo Twist (CEO of Ukie), Richard Leinfellner (lecturer at Goldsmiths University), Haydn Taylor (writer for Games Industry Biz), Andy Williams (DC Thomson Media) and Paddy Burns (co-founder of 4J Studios).
“We’re delighted to once again partner with the organisers of EGX, Gamer Network, to help our teams access the gaming public en masse at the UK’s leading video games show. Our experience of taking teams to Birmingham over the past few years has shown us how valued the talent of small indie teams to the UK video games sector. The opportunity of showcasing their projects to the thousands of enthusiastic attendees is incomparable to anything else we could offer our teams.”
“Our network of Local Hubs for this year’s competition is the broadest spread across the UK we’ve seen to date. Talented teams of graduate games developers are in the unique position of working with and benefiting from the wealth of expertise at each of the Local Hubs. Every year the bar is raised by the teams and we’re anticipating Tranzfuser 2018 to be another outstanding year.”
“During the competition I am in continued contact with the teams; I’m the go-to person for any and all questions relating to the mechanism of the competition. I also work closely with our network of Local Hubs (universities, enterprise hubs, etc.). I guess you could say the main thrust of my job is staying on top of everything that’s going on and keeping track of teams / hubs / events.”
The number and quality of applications to the latest round of the UK Games Fund, including the new Pitch Development Programme offering, has once again been high.
“Since we won the competition Mochi Mode has come on leaps and bounds. We’ve continued work on our first game Moo Moo Move and are nearing its completion – we’re talking with a publisher to set a release date in the near future.”
“The UK Games Fund and Tranzfuser projects both feature in the paper with detail on increased government support; additional funding of £0.5m will be provided in 2018/19 and, as announced in the Budget, the government will provide an additional £1m to extend the programmes until 2020.”
Shuttershade Studios (one of the two Tranzfuser 2017 competition winners) are busy working on the game they impressed the judges with at EGX, Hyper Party VR. We caught up with Marcus Nichols, Lead Designer, to find out what’s been happening since Tranzfuser 2017 and what advice they’d give to this year’s teams.