- Tranzfuser Boost for Games Grads - March 23, 2020 - “All creative practitioners are judged by their portfolio and how they can account for it. Tranzfuser will provide this year’s participants with an end-to-end project with commercial deadlines. We know that employers value such experience from a careers perspective and publishers explore that when evaluating potential new IPs. We’re also lucky in being able to tap into the expertise resident in over 100 small studios that we’ve funded through the UK Games Fund. This community are really keen to give back time to the sector and will help us support the Tranzfuser teams this year.”
- Jamfuser 2020 winner announced - March 11, 2020 - "It was a fantastic experience for everyone in the team, we had a super fun time over the weekend making the game and chatting to the other teams. This game jam had helped reinforce our compatibility in working together as a team – I couldn’t ask for a better group to be working with."
- Tranzfuser 2020 competition launched - March 2, 2020 - Successful applicants will be awarded a cash prize paid in stages to replicate the real world of games development. At the showcase event later this year teams will be invited to pitch for follow-on funding of up to £20k from the UK Games Fund (also operated by UKGTF) to commercialise their game and launch a company.
- Funded project to launch on Google Stadia - February 28, 2020 - "Lost Words was funded through multiple different means and the UK Games Fund has been one of the best sources of support and funding that we have had the luck and privilege to be able to work with. The other support provided by the UK Games Fund such as the UKGF Awards, meetups at shows like EGX, and a network of other developers have also been a really big help and boost to our team."
- Jamfuser 2020 - January 23, 2020 - “Jamfuser has proven to be a successful and valuable step in the Tranzfuser competition journey for our community. Whilst our game jammers may or may not go on to apply to Tranzfuser, the benefit of taking part in the 3 day long jam cannot be underestimated for the up and coming games developers of tomorrow.”